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Old Mar 30, 2006, 07:19 PM // 19:19   #1
Jungle Guide
 
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Default Warrior/Necro Bleeding Touch

This would be a build suited for RA and possibly TA? I tried to think of an idea for a theme here. Warrior Rangers and their Tiger's Fury, Warrior Eles and their Gale/Shock, what about Warrior Necros and Bleeding Touch?

Warrior Necro

Blood: 12
Swordsmanship: 9+1+2=12
Strength: 9+1=10

Skills:
1.) Signet of Agony
2.) Plague Touch
3.) Gash
4.) Berserker Stance
5.) Flourish {E}
6.) Savage Slash
7.) Blood Renewal
8.) Rez Sig

Bascially the concept here is to hit Signet of Agony either away or close to your target (close to target would be beneficial, obviously) and hit Plague Touch on them to transfer the Bleeding. Now hit Berserker Stance to get your adrenaline up real quick, then hit 'em with Gash. Now hit Flourish to gain about 10 energy or so and either repeat if you can or continue to deal some support damage and try to interupt a foe's skill using Savage Slash. If you ever need healing, use Blood Renewal.

Well it's obviously a test, what do you guys think I should add/take out to make this build good? I'm up for almost anything. As long as we get a Bleeding Touch build crafted.
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Old Mar 30, 2006, 07:32 PM // 19:32   #2
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Or you could just use Sever Artery. You'd save a space on your bar and gain more energy when you hit Flourish. I'd only think about doing the bleeding-touch thing as a Necro primary who's running degen.

If you're gonna go Necro, I think you'd want to do something with Barbs, Weaken Armor, Plague Touch, maybe even Spinal Shivers with a cold hilt and an energy offhand.
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Old Mar 30, 2006, 11:48 PM // 23:48   #3
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Hmm I was thinking the same. I may have to come up with another theme for W/N. I was thinking maybe poison yourself and then before you die, Grenth's Balance and then transfer the poison then pound them?
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Old Mar 31, 2006, 05:25 AM // 05:25   #4
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Flourish does not recharge adrenal skills. How does using gash or sever have anything to do with flourish? If im not mistaken, it only recharges attack skills.. that use energy. I could be wrong, but I use flourish all the time in one of my solo builds.
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Old Mar 31, 2006, 06:34 AM // 06:34   #5
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Virulence, only 5 energy, 1 second cast time, and 15 second recharge. Puts poison, disease, and weakness on a foe already under a condition. Pretty easy to do if you're a sword warrior and you've likely already got bleeding and/or deep wounds on your target. Of course Virulence is an Elite and is in the death tree, but here's a sample skill set with it.

Sever Artery
Gash
Final Thrust
Plague Touch
Virulence

With the last 3 remaining slots left to your discretion for IAS, self healing, speed boost, or whatever.
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Old Mar 31, 2006, 07:17 AM // 07:17   #6
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Flourish only recharges Energy-based attack skills, as Adrenaline-based ones have no recharge unless they get hit by a Distracting Shot or something. Pretty much the only reason to go W/N is for Plague Touch, when you aren't sure of any Monk there to remove Conditions.
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Old Mar 31, 2006, 07:46 AM // 07:46   #7
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Quote:
Virulence, only 5 energy, 1 second cast time, and 15 second recharge. Puts poison, disease, and weakness on a foe already under a condition. Pretty easy to do if you're a sword warrior and you've likely already got bleeding and/or deep wounds on your target. Of course Virulence is an Elite and is in the death tree, but here's a sample skill set with it.
Except that you're going to disease yourself as soon as you whack the target you put Virulence on.

Your best bet would just be to run a standard Axe,Sword,Hammer build and squeeze in something like Plague Touch, Spinal Shivers, Malaise. You could easily go more heavily into the Necromancer skill line and certainly come up with soem unique and fun builds, but in terms of overall effectiveness and dps just going with the good'ol Warrior attacks is probably your best bet.
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Old Mar 31, 2006, 08:35 AM // 08:35   #8
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Quote:
Originally Posted by JiggyFly
Except that you're going to disease yourself as soon as you whack the target you put Virulence on.
He had plague touch in hie line-up.... it will remove disease.
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Old Mar 31, 2006, 09:33 AM // 09:33   #9
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Quote:
Originally Posted by Triamn
He had plague touch in hie line-up.... it will remove disease.
Which will then spread right back to you, if you stay in touch range. Great way to burn through your energy with Plague Touch.
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Old Mar 31, 2006, 05:13 PM // 17:13   #10
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Quote:
Originally Posted by JR-
Which will then spread right back to you, if you stay in touch range. Great way to burn through your energy with Plague Touch.
right back to you and to all your friends. the monk will appreciate that.

i have disease on me!
i have disease on me!
i have disease on me!
i have disease on me!
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Old Mar 31, 2006, 05:48 PM // 17:48   #11
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Quote:
Originally Posted by JR-
Which will then spread right back to you, if you stay in touch range. Great way to burn through your energy with Plague Touch.
Then we must be playing different games...

Disease does NOT boomerang back to you after you Plague Touch it. Plague Touch seems to Innoculate you from your Plague Touched victim... However, if your victim decides to spread the disease to his teammates, who in turn, decide to get next to you, you'll get diseased again...

So don't worry about being re-diseased by your Plague Touched target...

Thanks and good night!

[I was doing this last week in RA, disease won't hop back unless they 'patched it'...]
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